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//============================================================================= // CircleStud. //============================================================================= class CircleStud extends StudMetal; #exec MESH IMPORT MESH=CircleStud ANIVFILE=MODELS\CircleStud2_a.3d DATAFILE=MODELS\CircleStud2_d.3d X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=CircleStud X=0 Y=0 Z=0 #exec MESH SEQUENCE MESH=CircleStud SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=CircleStud SEQ=CircleStud STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP NEW MESHMAP=CircleStud MESH=CircleStud #exec MESHMAP SCALE MESHMAP=CircleStud X=0.05 Y=0.05 Z=0.1 #exec MESHMAP SETTEXTURE MESHMAP=CircleStud NUM=0 TEXTURE=StudMap defaultproperties { Mesh=LodMesh'Botpack.CircleStud' } |
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