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//============================================================================= // TournamentAmmo. //============================================================================= class TournamentAmmo extends Ammo abstract; #exec AUDIO IMPORT FILE="Sounds\Pickups\AmmoPickup_4.WAV" NAME="AmmoPick" GROUP="Pickups" defaultproperties { PickupSound=Sound'Botpack.Pickups.AmmoPick' PickupMessageClass=Class'Botpack.PickupMessagePlus' bClientAnim=True } |
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