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class UTMenuBotmatchCW expands UMenuBotmatchClientWindow; function CreatePages() { local class<UWindowPageWindow> PageClass; Pages = UMenuPageControl(CreateWindow(class'UMenuPageControl', 0, 0, WinWidth, WinHeight)); Pages.SetMultiLine(True); Pages.AddPage(StartMatchTab, class'UTMenuStartMatchSC'); PageClass = class<UWindowPageWindow>(DynamicLoadObject(GameClass.Default.RulesMenuType, class'Class')); if(PageClass != None) Pages.AddPage(RulesTab, PageClass); PageClass = class<UWindowPageWindow>(DynamicLoadObject(GameClass.Default.SettingsMenuType, class'Class')); if(PageClass != None) Pages.AddPage(SettingsTab, PageClass); PageClass = class<UWindowPageWindow>(DynamicLoadObject(GameClass.Default.BotMenuType, class'Class')); if(PageClass != None) Pages.AddPage(BotConfigTab, PageClass); } defaultproperties { Map="DM-Deck16][.unr" GameType="BotPack.DeathMatchPlus" MutatorList="BotPack.ChainsawMelee" } |
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