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//============================================================================= // RingExplosion3. //============================================================================= class UT_RingExplosion3 extends ut_RingExplosion; #exec TEXTURE IMPORT NAME=BlueRing FILE=MODELS\ring3.pcx GROUP=Effects simulated function PostBeginPlay() { if ( Level.NetMode != NM_DedicatedServer ) { PlayAnim( 'Explo', 0.15, 0.0 ); SpawnEffects(); } if ( Instigator != None ) MakeNoise(0.5); } defaultproperties { Skin=Texture'Botpack.Effects.BlueRing' DrawScale=1.250000 } |
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