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UTMenu.ngWorldSecretClient


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class ngWorldSecretClient extends UMenuDialogClientWindow;

// Description Labels
var UMenuLabelControl SecretLabel;
var localized string SecretDesc;

// Secret Combo
var UWindowComboControl SecretCombo;
var localized string SecretText;

var UWindowSmallButton OKButton;
var localized string OKText;

var UWindowMessageBox ConfirmChange;
var localized string QuitHelp;
var localized string QuitTitle;
var localized string QuitText;
var localized string EmptyTitle;
var localized string EmptyText;

function Created()
{
    local int XOffset, Num;
    local int CenterWidth, CenterPos;

    CenterWidth = (WinWidth/4)*3;
    CenterPos = (WinWidth - CenterWidth)/2;

    // Description
    XOffset = 20;
    SecretLabel = UMenuLabelControl(CreateWindow(class'UMenuLabelControl', CenterPos - 10, XOffset, CenterWidth + 20, 1));
    SecretLabel.SetText(SecretDesc);

    // Secret
    SecretCombo = UWindowComboControl(CreateControl(class'UWindowComboControl', CenterPos, XOffset + 20, CenterWidth, 1));
    SecretCombo.SetText(SecretText);
    //SecretCombo.SetHelpText(SecretHelp);
    SecretCombo.SetFont(F_Normal);
    SecretCombo.SetEditable(True);
    SecretCombo.AddItem(GetPlayerOwner().GetNGSecret());
    SecretCombo.SetSelectedIndex(0);

    OKButton = UWindowSmallButton(CreateControl(class'UWindowSmallButton', WinWidth-56, WinHeight-24, 48, 16));
    OKButton.SetText(OKText);

    Super.Created();
}

function Resized()
{
    local int CenterWidth, CenterPos;

    CenterWidth = (WinWidth/4)*3;
    CenterPos = (WinWidth - CenterWidth)/2;

    SecretLabel.SetSize(CenterWidth + 60, 1);
    SecretLabel.WinLeft = CenterPos - 30;

    SecretCombo.SetSize(CenterWidth, 1);
    SecretCombo.WinLeft = CenterPos;
    SecretCombo.EditBoxWidth = 110;

    OKButton.WinLeft = WinWidth-52;
    OKButton.WinTop = WinHeight-20;
}

function Paint(Canvas C, float X, float Y)
{
    local Texture T;

    Super.Paint(C, X, Y);

    T = GetLookAndFeelTexture();

    DrawUpBevel( C, 0, WinHeight-22, WinWidth, 22, T);
}

function Notify(UWindowDialogControl C, byte E)
{
    Super.Notify(C, E);

    switch(E)
    {
    case DE_Click:
        switch (C)
        {
            case OKButton:
                OKPressed();
                break;
        }
    }
}

function Close(optional bool bByParent)
{
    // Store the new secret.
    GetPlayerOwner().SetNGSecret(SecretCombo.GetValue());
    GetPlayerOwner().ngSecretSet = True;
    GetPlayerOwner().SaveConfig();

    Super.Close(bByParent);
}

function OKPressed()
{
    if (SecretCombo.GetValue() == GetPlayerOwner().GetNGSecret())
        Close();
    else if (SecretCombo.GetValue() == "")
        ConfirmChange = MessageBox(QuitTitle, EmptyText, MB_YesNo, MR_Yes, MR_No);
    else
        ConfirmChange = MessageBox(QuitTitle, QuitText, MB_YesNo, MR_Yes, MR_No);
}

function MessageBoxDone(UWindowMessageBox W, MessageBoxResult Result)
{
    if(W == ConfirmChange)
    {
        switch(Result)
        {
        case MR_Yes:
            Close();
            break;
        case MR_No:
            SecretCombo.SetValue(GetPlayerOwner().GetNGSecret());
            break;
        }               
    }
}

defaultproperties
{
     SecretDesc="Pick your own password to keep your online ngWorldStats unique."
     SecretText="ngWorldStats Password:"
     OKText="OK"
     QuitHelp="Select [Yes] to save your new password."
     QuitTitle="Confirm Password Change"
     QuitText="Warning! If you play with this new password, a new ngWorldStats account will be created for you the next time you join a ngWorldStats game server. Are you sure you want to do this?"
     EmptyTitle="Confirm Password Removal"
     EmptyText="Note: You have chosen not to have an ngWorldStats password. Your online game statistics will not be accumulated. Are you sure this is what you want?"
}

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Class file time: Do 19.5.2005 19:42:16.000 - Creation time: Fr 7.6.2013 13:15:52.356 - Created with UnCodeX