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UMenu.UMenuMultiplayerMenu

Extends
UWindowPulldownMenu

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowDialogControl
         |   
         +-- UWindow.UWindowListControl
            |   
            +-- UWindow.UWindowPulldownMenu
               |   
               +-- UMenu.UMenuMultiplayerMenu

Direct Known Subclasses:

UTMultiplayerMenu

Variables Summary
boolbOpenLAN
boolbOpenLocation
UWindowPulldownMenuItemBrowser
stringBrowserHelp
stringBrowserName
UBrowserMainWindowBrowserWindow
UWindowPulldownMenuItemDisconnect
stringDisconnectHelp
stringDisconnectName
UWindowPulldownMenuItemLAN
stringLANHelp
stringLANName
UWindowPulldownMenuItemOpenLocation
stringOpenLocationHelp
stringOpenLocationName
UWindowPulldownMenuItemPatch
stringPatchHelp
stringPatchName
UWindowPulldownMenuItemReconnect
stringReconnectHelp
stringReconnectName
UWindowPulldownMenuItemStart
stringStartGameClassName
stringStartHelp
stringStartName
UWindowMessageBoxSuggestNetspeed
stringSuggestNetspeedText
stringSuggestNetspeedTitle
UWindowMessageBoxSuggestPlayerSetup
stringSuggestPlayerSetupText
stringSuggestPlayerSetupTitle
stringUBrowserClassName
Inherited Variables from UWindow.UWindowPulldownMenu
HBorder, ItemHeight, Owner, Selected, TextBorder, VBorder
Inherited Variables from UWindow.UWindowListControl
Items, ListClass

Functions Summary
function Created ()))
function ExecuteItem (UWindowPulldownMenuItem I))
function LoadUBrowser ()))
function MessageBoxDone (UWindowMessageBox W, MessageBoxResult Result))
function NotifyAfterLevelChange ()))
function NotifyBeforeLevelChange ()))
function NotifyQuitUnreal ()))
function ResolutionChanged (float W, float H))
function Select (UWindowPulldownMenuItem I))
function WindowShown ()))
Inherited Functions from UWindow.UWindowPulldownMenu
AddMenuItem, BeforeExecuteItem, BeforePaint, Clear, CloseUp, Created, DeSelect, DrawItem, DrawMenuBackground, ExecuteItem, FocusOtherWindow, GetMenuBar, KeyDown, KeyUp, LMouseDown, LMouseUp, MenuCmd, MouseMove, Paint, PerformSelect, Select, SetSelected, ShowWindow
Inherited Functions from UWindow.UWindowListControl
Created, DrawItem


Variables Detail

bOpenLAN Source code

var bool bOpenLAN;

bOpenLocation Source code

var bool bOpenLocation;

Browser Source code

var UWindowPulldownMenuItem Browser;

BrowserHelp Source code

var localized string BrowserHelp;

BrowserName Source code

var localized string BrowserName;

BrowserWindow Source code

var UBrowserMainWindow BrowserWindow;

Disconnect Source code

var UWindowPulldownMenuItem Disconnect;

DisconnectHelp Source code

var localized string DisconnectHelp;

DisconnectName Source code

var localized string DisconnectName;

LAN Source code

var UWindowPulldownMenuItem LAN;

LANHelp Source code

var localized string LANHelp;

LANName Source code

var localized string LANName;

OpenLocation Source code

var UWindowPulldownMenuItem OpenLocation;

OpenLocationHelp Source code

var localized string OpenLocationHelp;

OpenLocationName Source code

var localized string OpenLocationName;

Patch Source code

var UWindowPulldownMenuItem Patch;

PatchHelp Source code

var localized string PatchHelp;

PatchName Source code

var localized string PatchName;

Reconnect Source code

var UWindowPulldownMenuItem Reconnect;

ReconnectHelp Source code

var localized string ReconnectHelp;

ReconnectName Source code

var localized string ReconnectName;

Start Source code

var UWindowPulldownMenuItem Start;

StartGameClassName Source code

var config string StartGameClassName;

StartHelp Source code

var localized string StartHelp;

StartName Source code

var localized string StartName;

SuggestNetspeed Source code

var UWindowMessageBox SuggestNetspeed;

SuggestNetspeedText Source code

var localized string SuggestNetspeedText;

SuggestNetspeedTitle Source code

var localized string SuggestNetspeedTitle;

SuggestPlayerSetup Source code

var UWindowMessageBox SuggestPlayerSetup;

SuggestPlayerSetupText Source code

var localized string SuggestPlayerSetupText;

SuggestPlayerSetupTitle Source code

var localized string SuggestPlayerSetupTitle;

UBrowserClassName Source code

var config string UBrowserClassName;


Functions Detail

Created Source code

function Created ( ) )

ExecuteItem Source code

function ExecuteItem ( UWindowPulldownMenuItem I) )

LoadUBrowser Source code

function LoadUBrowser ( ) )

MessageBoxDone Source code

function MessageBoxDone ( UWindowMessageBox W, MessageBoxResult Result) )

NotifyAfterLevelChange Source code

function NotifyAfterLevelChange ( ) )

NotifyBeforeLevelChange Source code

function NotifyBeforeLevelChange ( ) )

NotifyQuitUnreal Source code

function NotifyQuitUnreal ( ) )

ResolutionChanged Source code

function ResolutionChanged ( float W, float H) )

Select Source code

function Select ( UWindowPulldownMenuItem I) )

WindowShown Source code

function WindowShown ( ) )


Defaultproperties

defaultproperties
{
     StartName="&Start New Multiplayer Game"
     StartHelp="Start your own network game which others can join."
     BrowserName="&Find Internet Games"
     BrowserHelp="Search for games currently in progress on the Internet."
     LANName="Find &LAN Games"
     LANHelp="Search for games of your local LAN."
     OpenLocationName="Open &Location"
     OpenLocationHelp="Connect to a server using its IP address or unreal:// URL."
     PatchName="Download Latest &Update"
     PatchHelp="Find the latest update to Unreal Tournament on the web!"
     DisconnectName="&Disconnect from Server"
     DisconnectHelp="Disconnect from the current server."
     ReconnectName="&Reconnect to Server"
     ReconnectHelp="Attempt to reconnect to the last server you were connected to."
     SuggestPlayerSetupTitle="Check Player Name"
     SuggestPlayerSetupText="Your name is currently set to Player.  It is recommended that you go to Player Setup and give yourself another name before playing a multiplayer game.\n\nWould you like to go to Player Setup instead?"
     SuggestNetspeedTitle="Check Internet Speed"
     SuggestNetspeedText="You haven't yet configured the type of Internet connection you will be playing with. It is recommended that you go to the Network Settings screen to ensure you have the best online gaming experience.\n\nWould you like to go to Network Settings instead?"
     UBrowserClassName="UBrowser.UBrowserMainWindow"
     StartGameClassName="UMenu.UMenuStartGameWindow"
}

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Creation time: Fr 7.6.2013 13:15:16.364 - Created with UnCodeX