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UTMenu.UTMenuStartMatchCW

Extends
UMenuStartMatchClientWindow

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowClientWindow
         |   
         +-- UWindow.UWindowDialogClientWindow
            |   
            +-- UMenu.UMenuDialogClientWindow
               |   
               +-- UMenu.UMenuStartMatchClientWindow
                  |   
                  +-- UTMenu.UTMenuStartMatchCW

Variables Summary
UWindowComboControlCategoryCombo
stringCategoryHelp
stringCategoryText
UWindowCheckboxChangeLevelsCheck
stringChangeLevelsHelp
stringChangeLevelsText
stringGeneralText
stringLastCategory
Inherited Variables from UMenu.UMenuStartMatchClientWindow
BotmatchParent, GameCombo, GameHelp, Games[256], GameText, InGameChanged, Initialized, MapCombo, MapHelp, MapListButton, MapListHelp, MapListText, MapText, MaxGames, MutatorButton, MutatorHelp, MutatorText

Functions Summary
function BeforePaint (Canvas C, float X, float Y))
function CategoryChanged ()))
function ChangeLevelsChanged ()))
function Created ()))
function GameChanged ()))
function Notify (UWindowDialogControl C, byte E))
function SetChangeLevels ()))
Inherited Functions from UMenu.UMenuStartMatchClientWindow
AfterCreate, BeforePaint, Created, GameChanged, IterateMaps, MapChanged, Notify
Inherited Functions from UMenu.UMenuDialogClientWindow
Notify


Variables Detail

CategoryCombo Source code

var UWindowComboControl CategoryCombo;

CategoryHelp Source code

var localized string CategoryHelp;

CategoryText Source code

var localized string CategoryText;

ChangeLevelsCheck Source code

var UWindowCheckbox ChangeLevelsCheck;

ChangeLevelsHelp Source code

var localized string ChangeLevelsHelp;

ChangeLevelsText Source code

var localized string ChangeLevelsText;

GeneralText Source code

var localized string GeneralText;

LastCategory Source code

var config string LastCategory;


Functions Detail

BeforePaint Source code

function BeforePaint ( Canvas C, float X, float Y) )

CategoryChanged Source code

function CategoryChanged ( ) )

ChangeLevelsChanged Source code

function ChangeLevelsChanged ( ) )

Created Source code

function Created ( ) )

GameChanged Source code

function GameChanged ( ) )

Notify Source code

function Notify ( UWindowDialogControl C, byte E) )

SetChangeLevels Source code

function SetChangeLevels ( ) )


Defaultproperties

defaultproperties
{
     ChangeLevelsText="Auto Change Levels"
     ChangeLevelsHelp="If this setting is checked, the server will change levels according to the map list for this game type."
     CategoryText="Category:"
     CategoryHelp="Select a category of gametype!"
     GeneralText="Unreal Tournament"
}

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Creation time: Fr 7.6.2013 13:15:20.077 - Created with UnCodeX