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UTMenu.UTServerSetupPage

Extends
UMenuServerSetupPage

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowClientWindow
         |   
         +-- UWindow.UWindowDialogClientWindow
            |   
            +-- UWindow.UWindowPageWindow
               |   
               +-- UMenu.UMenuPageWindow
                  |   
                  +-- UMenu.UMenuServerSetupPage
                     |   
                     +-- UTMenu.UTServerSetupPage

Variables Summary
UWindowEditControlAdminPasswordEdit
stringAdminPasswordHelp
stringAdminPasswordText
boolbInitialized
UWindowCheckboxEnableWebserverCheck
stringEnableWebserverHelp
stringEnableWebserverText
UWindowEditControlGamePasswordEdit
stringGamePasswordHelp
stringGamePasswordText
UWindowEditControlListenPortEdit
stringListenPortHelp
stringListenPortText
UWindowEditControlWebAdminPasswordEdit
stringWebAdminPasswordHelp
stringWebAdminPasswordText
UWindowEditControlWebAdminUsernameEdit
stringWebAdminUsernameHelp
stringWebAdminUsernameText
Inherited Variables from UMenu.UMenuServerSetupPage
AdminEMailEdit, AdminEMailHelp, AdminEMailText, AdminNameEdit, AdminNameHelp, AdminNameText, bInitialized, bLanPlay, ControlOffset, DoUplinkCheck, DoUplinkHelp, DoUplinkText, IpServerClass, LanPlayCheck, LanPlayHelp, LanPlayText, MOTDLine1Edit, MOTDLine1Help, MOTDLine1Text, MOTDLine2Edit, MOTDLine2Help, MOTDLine2Text, MOTDLine3Edit, MOTDLine3Help, MOTDLine3Text, MOTDLine4Edit, MOTDLine4Help, MOTDLine4Text, ngWorldStatsCheck, ngWorldStatsHelp, ngWorldStatsText, ServerNameEdit, ServerNameHelp, ServerNameText

Functions Summary
function BeforePaint (Canvas C, float X, float Y))
function Created ()))
function Notify (UWindowDialogControl C, byte E))
Inherited Functions from UMenu.UMenuServerSetupPage
AfterCreate, BeforePaint, Created, Notify, SaveConfigs
Inherited Functions from UMenu.UMenuPageWindow
Notify, Paint


Variables Detail

AdminPasswordEdit Source code

var UWindowEditControl AdminPasswordEdit;

AdminPasswordHelp Source code

var localized string AdminPasswordHelp;

AdminPasswordText Source code

var localized string AdminPasswordText;

bInitialized Source code

var bool bInitialized;

EnableWebserverCheck Source code

var UWindowCheckbox EnableWebserverCheck;

EnableWebserverHelp Source code

var localized string EnableWebserverHelp;

EnableWebserverText Source code

var localized string EnableWebserverText;

GamePasswordEdit Source code

var UWindowEditControl GamePasswordEdit;

GamePasswordHelp Source code

var localized string GamePasswordHelp;

GamePasswordText Source code

var localized string GamePasswordText;

ListenPortEdit Source code

var UWindowEditControl ListenPortEdit;

ListenPortHelp Source code

var localized string ListenPortHelp;

ListenPortText Source code

var localized string ListenPortText;

WebAdminPasswordEdit Source code

var UWindowEditControl WebAdminPasswordEdit;

WebAdminPasswordHelp Source code

var localized string WebAdminPasswordHelp;

WebAdminPasswordText Source code

var localized string WebAdminPasswordText;

WebAdminUsernameEdit Source code

var UWindowEditControl WebAdminUsernameEdit;

WebAdminUsernameHelp Source code

var localized string WebAdminUsernameHelp;

WebAdminUsernameText Source code

var localized string WebAdminUsernameText;


Functions Detail

BeforePaint Source code

function BeforePaint ( Canvas C, float X, float Y) )

Created Source code

function Created ( ) )

Notify Source code

function Notify ( UWindowDialogControl C, byte E) )


Defaultproperties

defaultproperties
{
     GamePasswordText="Game Password"
     GamePasswordHelp="If this is set, a player needs use this password to be allowed to login to the server."
     AdminPasswordText="Admin Password"
     AdminPasswordHelp="If this is set, a player can join your server using this password and have access to admin-only console commands."
     EnableWebserverText="WWW Remote Admin"
     EnableWebserverHelp="If checked, you will be able to administer your UT server remotely using a web browser."
     WebAdminUsernameText="WWW Username"
     WebAdminUsernameHelp="The username needed to login to the WWW-based remote server administration."
     WebAdminPasswordText="WWW Password"
     WebAdminPasswordHelp="The password needed to login to the WWW-based remote server administration."
     ListenPortText="Webserver Port No."
     ListenPortHelp="The port number that the remote administration webserver will listen on for incoming connections."
}

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Creation time: Fr 7.6.2013 13:15:20.264 - Created with UnCodeX