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Botpack.ChallengeBotInfo

Extends
Info
Modifiers
config ( User )

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Botpack.ChallengeBotInfo

Variables Summary
floatAdjustedDifficulty
stringAvailableClasses[32]
stringAvailableDescriptions[32]
byteConfigUsed[32]
stringDesiredName
byteDifficulty
stringNextBotClass
intNumClasses
intPlayerDeaths
intPlayerKills
stringSkills[8]
ChallengeBotInfo
floatAlertness[32]
boolbAdjustSkill
floatBotAccuracy[32]
stringBotClasses[32]
StringBotFaces[32]
byteBotJumpy[32]
stringBotNames[32]
floatBotSkills[32]
stringBotSkins[32]
intBotTeams[32]
boolbRandomOrder
floatCamping[32]
floatCombatStyle[32]
stringFavoriteWeapon[32]
floatStrafingAbility[32]
stringVoiceType[32]
Inherited Variables from Engine.Actor
Acceleration, AmbientGlow, AmbientSound, AnimFrame, AnimLast, AnimMinRate, AnimRate, AnimSequence, AttachTag, bActorShadows, bAlwaysRelevant, bAlwaysTick, bAnimByOwner, bAnimFinished, bAnimLoop, bAnimNotify, Base, bAssimilated, bBlockActors, bBlockPlayers, bBounce, bCanTeleport, bCarriedItem, bClientAnim, bClientDemoNetFunc, bClientDemoRecording, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCorona, bDeleteMe, bDemoRecording, bDifficulty0, bDifficulty1, bDifficulty2, bDifficulty3, bDirectional, bDynamicLight, bEdLocked, bEdShouldSnap, bEdSnap, bFilterByVolume, bFixedRotationDir, bForcePhysicsUpdate, bForceStasis, bGameRelevant, bHidden, bHiddenEd, bHighDetail, bHighlighted, bHurtEntry, bInterpolating, bIsItemGoal, bIsKillGoal, bIsMover, bIsPawn, bIsSecretGoal, bJustTeleported, bLensFlare, bLightChanged, bMemorized, bMeshCurvy, bMeshEnviroMap, bMovable, bNet, bNetFeel, bNetHear, bNetInitial, bNetOptional, bNetOwner, bNetRelevant, bNetSee, bNetSpecial, bNetTemporary, bNoDelete, bNoSmooth, bOnlyOwnerSee, bOwnerNoSee, bParticles, bProjTarget, bRandomFrame, bReplicateInstigator, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bSimFall, bSimulatedPawn, bSinglePlayer, bSpecialLit, bStasis, bStatic, bTempEditor, bTicked, bTimerLoop, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, Deleted, DesiredRotation, DodgeDir, DrawScale, DrawType, Event, ExtraTag, Fatness, Group, HitActor, InitialState, Instigator, Inventory, LatentActor, LatentByte, LatentFloat, LatentInt, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightingTag, LightPeriod, LightPhase, LightRadius, LightSaturation, LightType, Location, LODBias, Mass, Mesh, MiscNumber, MultiSkins[8], NetPriority, NetTag, NetUpdateFrequency, OddsOfAppearing, OldAnimRate, OldLocation, OtherTag, Owner, PendingTouch, PhysAlpha, Physics, PhysRate, PrePivot, Region, RemoteRole, RenderInterface, RenderIteratorClass, Role, Rotation, RotationRate, ScaleGlow, SimAnim, SkelAnim, Skin, SoundPitch, SoundRadius, SoundVolume, SpecialTag, Sprite, SpriteProjForward, StandingCount, Style, Tag, Target, Texture, TimerCounter, TimerRate, Touching[4], TransientSoundRadius, TransientSoundVolume, TweenRate, Velocity, VisibilityHeight, VisibilityRadius, VolumeBrightness, VolumeFog, VolumeRadius, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDodgeDir, EDrawType, EInputAction, EInputKey, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundSlot, ETravelType

Structures Summary
Inherited Structures from Engine.Actor
PointRegion

Functions Summary
function AdjustSkill (Bot B, bool bWinner))
functionclass<botCHGetBotClass (int n))
function CHIndividualize (bot NewBot, int n, int NumBots))
functionint ChooseBotInfo ()))
functionString GetAvailableClasses (int n))
functionString GetBotClassName (int n))
functionString GetBotFace (int n))
functionint GetBotIndex (coerce string BotName ))
functionString GetBotName (int n))
functionstring GetBotSkin (int num ))
functionint GetBotTeam (int num))
function PostBeginPlay ()))
function PreBeginPlay ()))
function SetBotClass (String ClassName, int n))
function SetBotFace (coerce string NewFace, int n))
function SetBotName (coerce string NewName, int n ))
function SetBotSkin (coerce string NewSkin, int n ))
function SetBotTeam (int NewTeam, int n))
Inherited Functions from Engine.Actor
*, +, -, AllActors, AnimEnd, Attach, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BroadcastLocalizedMessage, BroadcastMessage, Bump, ChildActors, ConsoleCommand, DemoPlaySound, Destroy, Destroyed, Detach, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Expired, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishInterpolation, GainedChild, GetAnimGroup, GetCacheEntry, GetHumanName, GetItemName, GetMapName, GetNextInt, GetNextIntDesc, GetNextSkin, GetSoundDuration, GetURLMap, HasAnim, HitWall, HurtRadius, InterpolateEnd, IsAnimating, KillCredit, KilledBy, Landed, LinkSkelAnim, LoopAnim, LostChild, MakeNoise, Move, MoveCacheEntry, MoveSmooth, PlayAnim, PlayerCanSeeMe, PlayOwnedSound, PlaySound, PostBeginPlay, PostNetBeginPlay, PostTeleport, PostTouch, PreBeginPlay, PreTeleport, RadiusActors, RenderOverlays, RenderTexture, SetBase, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDisplayProperties, SetInitialState, SetLocation, SetOwner, SetPhysics, SetRotation, SetTimer, Sleep, Spawn, Spawned, SpecialHandling, TakeDamage, Tick, Timer, Touch, TouchingActors, Trace, TraceActors, TravelPostAccept, TravelPreAccept, Trigger, TweenAnim, UnTouch, UnTrigger, VisibleActors, VisibleCollidingActors, ZoneChange


Variables Detail

AdjustedDifficulty Source code

var float AdjustedDifficulty;

AvailableClasses[32] Source code

var string AvailableClasses[32];

AvailableDescriptions[32] Source code

var string AvailableDescriptions[32];

ConfigUsed[32] Source code

var byte ConfigUsed[32];

DesiredName Source code

var string DesiredName;

Difficulty Source code

var config byte Difficulty;

NextBotClass Source code

var string NextBotClass;

NumClasses Source code

var int NumClasses;

PlayerDeaths Source code

var int PlayerDeaths;

PlayerKills Source code

var int PlayerKills;

Skills[8] Source code

var localized string Skills[8];

ChallengeBotInfo

Alertness[32] Source code

var(ChallengeBotInfo) config float Alertness[32];

bAdjustSkill Source code

var(ChallengeBotInfo) config bool bAdjustSkill;

BotAccuracy[32] Source code

var(ChallengeBotInfo) config float BotAccuracy[32];

BotClasses[32] Source code

var(ChallengeBotInfo) config string BotClasses[32];

BotFaces[32] Source code

var(ChallengeBotInfo) config String BotFaces[32];

BotJumpy[32] Source code

var(ChallengeBotInfo) config byte BotJumpy[32];

BotNames[32] Source code

var(ChallengeBotInfo) config string BotNames[32];

BotSkills[32] Source code

var(ChallengeBotInfo) config float BotSkills[32];

BotSkins[32] Source code

var(ChallengeBotInfo) config string BotSkins[32];

BotTeams[32] Source code

var(ChallengeBotInfo) config int BotTeams[32];

bRandomOrder Source code

var(ChallengeBotInfo) config bool bRandomOrder;

Camping[32] Source code

var(ChallengeBotInfo) config float Camping[32];

CombatStyle[32] Source code

var(ChallengeBotInfo) config float CombatStyle[32];

FavoriteWeapon[32] Source code

var(ChallengeBotInfo) config string FavoriteWeapon[32];

StrafingAbility[32] Source code

var(ChallengeBotInfo) config float StrafingAbility[32];

VoiceType[32] Source code

var(ChallengeBotInfo) config string VoiceType[32];


Functions Detail

AdjustSkill Source code

function AdjustSkill ( Bot B, bool bWinner) )

CHGetBotClass Source code

function class<bot> CHGetBotClass ( int n) )

CHIndividualize Source code

function CHIndividualize ( bot NewBot, int n, int NumBots) )

ChooseBotInfo Source code

function int ChooseBotInfo ( ) )

GetAvailableClasses Source code

function String GetAvailableClasses ( int n) )

GetBotClassName Source code

function String GetBotClassName ( int n) )

GetBotFace Source code

function String GetBotFace ( int n) )

GetBotIndex Source code

function int GetBotIndex ( coerce string BotName ) )

GetBotName Source code

function String GetBotName ( int n) )

GetBotSkin Source code

function string GetBotSkin ( int num ) )

GetBotTeam Source code

function int GetBotTeam ( int num) )

PostBeginPlay Source code

function PostBeginPlay ( ) )

PreBeginPlay Source code

function PreBeginPlay ( ) )

SetBotClass Source code

function SetBotClass ( String ClassName, int n) )

SetBotFace Source code

function SetBotFace ( coerce string NewFace, int n) )

SetBotName Source code

function SetBotName ( coerce string NewName, int n ) )

SetBotSkin Source code

function SetBotSkin ( coerce string NewSkin, int n ) )

SetBotTeam Source code

function SetBotTeam ( int NewTeam, int n) )


Defaultproperties

defaultproperties
{
     BotFaces(0)="CommandoSkins.Blake"
     BotFaces(1)="SGirlSkins.Aryss"
     BotFaces(2)="SoldierSkins.Malcom"
     BotFaces(3)="CommandoSkins.Luthor"
     BotFaces(4)="FCommandoSkins.Cryss"
     BotFaces(5)="FCommandoSkins.Visse"
     BotFaces(6)="SoldierSkins.Kregore"
     BotFaces(7)="SGirlSkins.Cilia"
     BotFaces(8)="CommandoSkins.Kragoth"
     BotFaces(9)="FCommandoSkins.Tanya"
     BotFaces(10)="SoldierSkins.Johnson"
     BotFaces(11)="CommandoSkins.Boris"
     BotFaces(12)="SGirlSkins.Vixen"
     BotFaces(13)="SGirlSkins.Sara"
     BotFaces(14)="SoldierSkins.Othello"
     BotFaces(15)="FCommandoSkins.Kyla"
     BotFaces(16)="CommandoSkins.Gorn"
     BotFaces(17)="SGirlSkins.Annaka"
     BotFaces(18)="SoldierSkins.Riker"
     BotFaces(19)="FCommandoSkins.Malise"
     BotFaces(20)="CommandoSkins.Ramirez"
     BotFaces(21)="FCommandoSkins.Freylis"
     BotFaces(22)="SoldierSkins.Arkon"
     BotFaces(23)="SGirlSkins.Sarena"
     BotFaces(24)="CommandoSkins.Grail"
     BotFaces(25)="FCommandoSkins.Mariana"
     BotFaces(26)="SoldierSkins.Rankin"
     BotFaces(27)="SGirlSkins.Isis"
     BotFaces(28)="CommandoSkins.Graves"
     BotFaces(29)="SGirlSkins.Lauren"
     BotFaces(30)="SoldierSkins.Malcom"
     BotFaces(31)="FCommandoSkins.Jayce"
     bRandomOrder=True
     Difficulty=3
     BotNames(0)="Archon"
     BotNames(1)="Aryss"
     BotNames(2)="Alarik"
     BotNames(3)="Dessloch"
     BotNames(4)="Cryss"
     BotNames(5)="Nikita"
     BotNames(6)="Drimacus"
     BotNames(7)="Rhea"
     BotNames(8)="Raynor"
     BotNames(9)="Kira"
     BotNames(10)="Karag"
     BotNames(11)="Zenith"
     BotNames(12)="Cali"
     BotNames(13)="Alys"
     BotNames(14)="Kosak"
     BotNames(15)="Illana"
     BotNames(16)="Barak"
     BotNames(17)="Kara"
     BotNames(18)="Tamerlane"
     BotNames(19)="Arachne"
     BotNames(20)="Liche"
     BotNames(21)="Jared"
     BotNames(22)="Ichthys"
     BotNames(23)="Tamara"
     BotNames(24)="Loque"
     BotNames(25)="Athena"
     BotNames(26)="Cilia"
     BotNames(27)="Sarena"
     BotNames(28)="Malakai"
     BotNames(29)="Visse"
     BotNames(30)="Necroth"
     BotNames(31)="Kragoth"
     BotTeams(0)=255
     BotTeams(2)=255
     BotTeams(3)=1
     BotTeams(4)=255
     BotTeams(5)=2
     BotTeams(6)=255
     BotTeams(7)=3
     BotTeams(8)=255
     BotTeams(10)=255
     BotTeams(11)=1
     BotTeams(12)=255
     BotTeams(13)=2
     BotTeams(14)=255
     BotTeams(15)=3
     BotTeams(16)=255
     BotTeams(18)=255
     BotTeams(19)=1
     BotTeams(20)=255
     BotTeams(21)=2
     BotTeams(22)=255
     BotTeams(23)=3
     BotTeams(24)=255
     BotTeams(26)=255
     BotTeams(27)=1
     BotTeams(28)=255
     BotTeams(29)=2
     BotTeams(30)=255
     BotTeams(31)=3
     BotAccuracy(17)=0.200000
     BotAccuracy(18)=0.900000
     BotAccuracy(19)=0.600000
     BotAccuracy(20)=0.500000
     BotAccuracy(24)=1.000000
     BotAccuracy(27)=0.500000
     BotAccuracy(28)=0.500000
     BotAccuracy(29)=0.600000
     CombatStyle(16)=0.500000
     CombatStyle(18)=-0.500000
     CombatStyle(19)=-0.500000
     CombatStyle(20)=-1.000000
     CombatStyle(21)=-0.500000
     CombatStyle(22)=0.500000
     CombatStyle(23)=1.000000
     CombatStyle(26)=0.500000
     CombatStyle(30)=0.500000
     Alertness(18)=-0.300000
     Alertness(20)=0.300000
     Alertness(22)=0.300000
     Alertness(24)=0.300000
     Alertness(29)=0.400000
     Camping(18)=1.000000
     Camping(28)=0.500000
     StrafingAbility(17)=0.500000
     StrafingAbility(20)=0.500000
     StrafingAbility(21)=1.000000
     StrafingAbility(22)=0.500000
     StrafingAbility(23)=0.500000
     StrafingAbility(24)=0.500000
     StrafingAbility(25)=0.500000
     StrafingAbility(26)=0.500000
     StrafingAbility(29)=1.000000
     FavoriteWeapon(16)="Botpack.UT_FlakCannon"
     FavoriteWeapon(17)="Botpack.UT_Eightball"
     FavoriteWeapon(18)="Botpack.SniperRifle"
     FavoriteWeapon(19)="Botpack.SniperRifle"
     FavoriteWeapon(22)="Botpack.PulseGun"
     FavoriteWeapon(25)="Botpack.Minigun2"
     FavoriteWeapon(27)="Botpack.ShockRifle"
     FavoriteWeapon(28)="Botpack.ShockRifle"
     BotClasses(0)="BotPack.TMale1Bot"
     BotClasses(1)="BotPack.TFemale2Bot"
     BotClasses(2)="BotPack.TMale2Bot"
     BotClasses(3)="BotPack.TMale1Bot"
     BotClasses(4)="BotPack.TFemale1Bot"
     BotClasses(5)="BotPack.TFemale1Bot"
     BotClasses(6)="BotPack.TMale2Bot"
     BotClasses(7)="BotPack.TFemale2Bot"
     BotClasses(8)="BotPack.TMale1Bot"
     BotClasses(9)="BotPack.TFemale1Bot"
     BotClasses(10)="BotPack.TMale2Bot"
     BotClasses(11)="BotPack.TMale1Bot"
     BotClasses(12)="BotPack.TFemale2Bot"
     BotClasses(13)="BotPack.TFemale2Bot"
     BotClasses(14)="BotPack.TMale2Bot"
     BotClasses(15)="BotPack.TFemale1Bot"
     BotClasses(16)="BotPack.TMale1Bot"
     BotClasses(17)="BotPack.TFemale2Bot"
     BotClasses(18)="BotPack.TMale2Bot"
     BotClasses(19)="BotPack.TFemale1Bot"
     BotClasses(20)="BotPack.TMale1Bot"
     BotClasses(21)="BotPack.TFemale1Bot"
     BotClasses(22)="BotPack.TMale2Bot"
     BotClasses(23)="BotPack.TFemale2Bot"
     BotClasses(24)="BotPack.TMale1Bot"
     BotClasses(25)="BotPack.TFemale1Bot"
     BotClasses(26)="BotPack.TMale2Bot"
     BotClasses(27)="BotPack.TFemale2Bot"
     BotClasses(28)="BotPack.TMale1Bot"
     BotClasses(29)="BotPack.TFemale2Bot"
     BotClasses(30)="BotPack.TMale2Bot"
     BotClasses(31)="BotPack.TFemale1Bot"
     BotSkins(0)="CommandoSkins.cmdo"
     BotSkins(1)="SGirlSkins.fbth"
     BotSkins(2)="SoldierSkins.blkt"
     BotSkins(3)="CommandoSkins.daco"
     BotSkins(4)="FCommandoSkins.goth"
     BotSkins(5)="FCommandoSkins.goth"
     BotSkins(6)="SoldierSkins.RawS"
     BotSkins(7)="SGirlSkins.Venm"
     BotSkins(8)="CommandoSkins.goth"
     BotSkins(9)="FCommandoSkins.daco"
     BotSkins(10)="SoldierSkins.sldr"
     BotSkins(11)="CommandoSkins.daco"
     BotSkins(12)="SGirlSkins.Garf"
     BotSkins(13)="SGirlSkins.army"
     BotSkins(14)="SoldierSkins.blkt"
     BotSkins(15)="FCommandoSkins.daco"
     BotSkins(16)="CommandoSkins.cmdo"
     BotSkins(17)="SGirlSkins.fbth"
     BotSkins(18)="SoldierSkins.blkt"
     BotSkins(19)="FCommandoSkins.goth"
     BotSkins(20)="CommandoSkins.daco"
     BotSkins(21)="FCommandoSkins.goth"
     BotSkins(22)="SoldierSkins.RawS"
     BotSkins(23)="SGirlSkins.Venm"
     BotSkins(24)="CommandoSkins.goth"
     BotSkins(25)="FCommandoSkins.daco"
     BotSkins(26)="SoldierSkins.sldr"
     BotSkins(27)="SGirlSkins.Garf"
     BotSkins(28)="CommandoSkins.daco"
     BotSkins(29)="SGirlSkins.army"
     BotSkins(30)="SoldierSkins.blkt"
     BotSkins(31)="FCommandoSkins.daco"
     BotJumpy(30)=1
     BotJumpy(31)=1
     Skills(0)="Novice"
     Skills(1)="Average"
     Skills(2)="Experienced"
     Skills(3)="Skilled"
     Skills(4)="Adept"
     Skills(5)="Masterful"
     Skills(6)="Inhuman"
     Skills(7)="Godlike"
}

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Creation time: Fr 7.6.2013 13:14:30.466 - Created with UnCodeX