Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Botpack.DeathMatchMessage

Extends
CriticalEventPlus

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Botpack.LocalMessagePlus
            |   
            +-- Botpack.CriticalEventPlus
               |   
               +-- Botpack.DeathMatchMessage

Variables Summary
stringGlobalNameChange
stringNewTeamMessage
stringNewTeamMessageTrailer
stringOvertimeMessage
Inherited Variables from Botpack.LocalMessagePlus
CyanColor, FontSize, GreenColor, LightGreenColor

Functions Summary
functionstring GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from Botpack.CriticalEventPlus
GetOffset
Inherited Functions from Botpack.LocalMessagePlus
GetColor, GetFontSize, GetOffset


Variables Detail

GlobalNameChange Source code

var localized string GlobalNameChange;

NewTeamMessage Source code

var localized string NewTeamMessage;

NewTeamMessageTrailer Source code

var localized string NewTeamMessageTrailer;

OvertimeMessage Source code

var localized string OvertimeMessage;


Functions Detail

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
     OvertimeMessage="Score tied at the end of regulation. Sudden Death Overtime!!!"
     GlobalNameChange="changed name to"
     NewTeamMessage="is now on"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fr 7.6.2013 13:14:32.166 - Created with UnCodeX