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Botpack.MultiKillMessage

Extends
LocalMessagePlus

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Botpack.LocalMessagePlus
            |   
            +-- Botpack.MultiKillMessage

Variables Summary
Messages
stringDoubleKillString
stringMonsterKillString
stringMultiKillString
stringTripleKillString
stringUltraKillString
Inherited Variables from Botpack.LocalMessagePlus
CyanColor, FontSize, GreenColor, LightGreenColor
Inherited Variables from Engine.LocalMessage
bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, Lifetime, XPos, YPos

Functions Summary
function ClientReceive (PlayerPawn P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functionint GetFontSize (int Switch ))
functionfloat GetOffset (int Switch, float YL, float ClipY ))
functionstring GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from Botpack.LocalMessagePlus
GetColor, GetFontSize, GetOffset
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetFontSize, GetOffset, GetString, RenderComplexMessage


Variables Detail

Messages

DoubleKillString Source code

var(Messages) localized string DoubleKillString;

MonsterKillString Source code

var(Messages) localized string MonsterKillString;

MultiKillString Source code

var(Messages) localized string MultiKillString;

TripleKillString Source code

var(Messages) localized string TripleKillString;

UltraKillString Source code

var(Messages) localized string UltraKillString;


Functions Detail

ClientReceive Source code

static simulated function ClientReceive ( PlayerPawn P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

GetFontSize Source code

static function int GetFontSize ( int Switch ) )

GetOffset Source code

static function float GetOffset ( int Switch, float YL, float ClipY ) )

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
     DoubleKillString="Double Kill!"
     TripleKillString="Triple Kill!"
     MultiKillString="Multi Kill!"
     UltraKillString="ULTRA KILL!!"
     MonsterKillString="M O N S T E R  K I L L !!!"
     FontSize=1
     bIsSpecial=True
     bIsUnique=True
     bFadeMessage=True
     DrawColor=(G=0,B=0)
     YPos=196.000000
     bCenter=True
}

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Creation time: Fr 7.6.2013 13:14:38.749 - Created with UnCodeX