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Botpack.PipeBend

Extends
UT_Decoration

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Botpack.UT_Decoration
         |   
         +-- Botpack.PipeBend

Variables Summary
Inherited Variables from Engine.Decoration
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound

Functions Summary
Inherited Functions from Engine.Decoration
BaseChange, Bump, Destroyed, Drop, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange


Defaultproperties

defaultproperties
{
     DrawType=DT_Mesh
     Mesh=LodMesh'Botpack.pipebendM'
     DrawScale=0.500000
}

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Creation time: Fr 7.6.2013 13:14:44.599 - Created with UnCodeX