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Botpack.RatedMatchDMDemo4

Extends
RatedMatchInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Botpack.RatedMatchInfo
         |   
         +-- Botpack.RatedMatchDMDemo4

Variables Summary
Inherited Variables from Botpack.RatedMatchInfo
Bio[8], BotAccuracy[8], BotClasses[8], BotClassifications[8], BotFaces[8], BotJumpy[8], BotNames[8], BotSkills[8], BotSkins[8], BotTeams[8], Camping[8], CombatStyle[8], CurrentAlly, CurrentNum, EnemyTeam, FavoriteWeapon[8], ModifiedDifficulty, NumAllies, NumBots, StrafingAbility[8]

Functions Summary
Inherited Functions from Botpack.RatedMatchInfo
ChooseBotInfo, GetBotClass, GetBotClassification, GetBotClassName, GetBotDesc, GetBotFace, GetBotName, GetBotSkin, GetBotTeam, GetTeamBio, GetTeamName, GetTeamSymbol, Individualize


Defaultproperties

defaultproperties
{
     NumBots=5
     ModifiedDifficulty=1.000000
     BotNames(0)="Malcom"
     BotNames(1)="Doc Zenith"
     BotNames(2)="Riker"
     BotNames(3)="Bruce"
     BotNames(4)="Darhl"
     BotClassifications(0)="Chem Killer"
     BotClassifications(1)="Criminal"
     BotClassifications(2)="Warrior"
     BotClassifications(3)="Veteran Soldier"
     BotClassifications(4)="Psychotic"
     BotTeams(0)=2
     BotTeams(1)=255
     BotTeams(2)=255
     BotTeams(4)=1
     BotSkills(1)=1.500000
     FavoriteWeapon(1)="Botpack.Ripper"
     FavoriteWeapon(4)="Botpack.ImpactHammer"
     BotClasses(0)="BotPack.TMale2Bot"
     BotClasses(1)="Botpack.TMale2Bot"
     BotClasses(2)="BotPack.TMale2Bot"
     BotClasses(3)="Botpack.TMale2Bot"
     BotClasses(4)="Botpack.TMale2Bot"
     BotSkins(0)="SoldierSkins.blkt"
     BotSkins(1)="SoldierSkins.RawS"
     BotSkins(2)="SoldierSkins.blkt"
     BotSkins(3)="SoldierSkins.RawS"
     BotSkins(4)="SoldierSkins.RawS"
     BotFaces(0)="SoldierSkins.Malcom"
     BotFaces(1)="SoldierSkins.Arkon"
     BotFaces(2)="SoldierSkins.Riker"
     BotFaces(3)="SoldierSkins.Bruce"
     BotFaces(4)="SoldierSkins.Manwell"
     Bio(0)="FenTech's finest creation, Malcom is an engineered warrior enhanced by chemicals. Adrenaline stimulants, synaptic catalysts, and impulse regulators combine to create a superhuman killing machine."
     Bio(1)="The Doc is back and he's looking to rip you open.  Watch out, he's just off of a seven game victory streak and is looking to add you to his list of victims."
     Bio(2)="Riker is a walking fusion of tactics and style. He always tries to find new ways of killing his opponents and has won multiple awards for creative improvisation."
     Bio(3)="A lucky second place in the Denarian playoffs has brought Bruce back for another round.  This guy is getting tedious...wipe him out!"
     Bio(4)="You just can't stop these new style chem warriors.  Darhl is running low on strength, you can finish him now once and for all."
}

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Creation time: Fr 7.6.2013 13:14:51.059 - Created with UnCodeX