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Botpack.ShockBeam2

Extends
ShockBeam

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- Botpack.ShockBeam
         |   
         +-- Botpack.ShockBeam2

Variables Summary
Inherited Variables from Botpack.ShockBeam
MoveAmount, NumPuffs
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function Timer ()))
Inherited Functions from Botpack.ShockBeam
PostBeginPlay, Tick, Timer


Functions Detail

Timer Source code

simulated function Timer ( ) )


Defaultproperties

defaultproperties
{
     Physics=PHYS_None
     Rotation=(Roll=0)
     Style=STY_Modulated
     DrawScale=0.300000
     bFixedRotationDir=False
     RotationRate=(Roll=0)
     DesiredRotation=(Roll=0)
}

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Creation time: Fr 7.6.2013 13:14:57.689 - Created with UnCodeX