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Botpack.VoiceFemaleTwo

Extends
VoiceFemale

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.VoicePack
         |   
         +-- Botpack.ChallengeVoicePack
            |   
            +-- Botpack.VoiceFemale
               |   
               +-- Botpack.VoiceFemaleTwo

Variables Summary
Inherited Variables from Botpack.ChallengeVoicePack
AckAbbrev[16], AckSound[16], AckString[16], AckTime[16], bDelayedResponse, CommaText, DelayedResponse, DelayedSender, FFireAbbrev[16], FFireSound[16], FFireString[16], LeaderSign[4], MatureTaunt[32], NameSound[4], NameTime[4], numAcks, numFFires, numTaunts, OrderAbbrev[16], OrderSound[16], OrderString[16], OtherAbbrev[32], OtherSound[32], OtherString[32], PhraseNum, PhraseTime[8], Phrase[8], SendType[5], TauntAbbrev[32], TauntSound[32], TauntString[32]

Functions Summary
function SetOtherMessage (int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime))
Inherited Functions from Botpack.ChallengeVoicePack
BotInitialize, ClientInitialize, GetAckString, GetCallSign, GetFFireString, GetOrderString, GetOtherString, GetTauntString, PlayerSpeech, SetAckMessage, SetClientAckMessage, SetClientFFireMessage, SetClientOrderMessage, SetClientOtherMessage, SetClientTauntMessage, SetFFireMessage, SetOrderMessage, SetOtherMessage, SetTauntMessage, Timer


Functions Detail

SetOtherMessage Source code

function SetOtherMessage ( int messageIndex, PlayerReplicationInfo Recipient, out Sound MessageSound, out Float MessageTime) )


Defaultproperties

defaultproperties
{
     NameSound(0)=Sound'Female2Voice.(All).F2redleader'
     NameSound(1)=Sound'Female2Voice.(All).F2blueleader'
     NameSound(2)=Sound'Female2Voice.(All).F2greenleader'
     NameSound(3)=Sound'Female2Voice.(All).F2goldleader'
     NameTime(0)=0.890000
     NameTime(1)=0.940000
     NameTime(2)=0.810000
     NameTime(3)=0.930000
     AckSound(0)=Sound'Female2Voice.(All).F2gotit'
     AckSound(1)=Sound'Female2Voice.(All).F2roger'
     AckSound(2)=Sound'Female2Voice.(All).F2onmyway'
     AckString(0)="Got it"
     AckString(1)="Roger that"
     AckString(2)="On my way"
     AckTime(0)=0.520000
     AckTime(1)=0.750000
     AckTime(2)=0.930000
     numAcks=3
     FFireSound(0)=Sound'Female2Voice.(All).F2sameteam'
     FFireSound(1)=Sound'Female2Voice.(All).F2idiot'
     FFireString(0)="Same team!"
     FFireString(1)="I'm on your team!"
     FFireAbbrev(1)="On your team!"
     numFFires=2
     TauntSound(0)=Sound'Female2Voice.(All).F2eatthat'
     TauntSound(1)=Sound'Female2Voice.(All).F2sucker'
     TauntSound(2)=Sound'Female2Voice.(All).F2gotim'
     TauntSound(3)=Sound'Female2Voice.(All).F2hadtohurt'
     TauntSound(4)=Sound'Female2Voice.(All).F2biggergun'
     TauntSound(5)=Sound'Female2Voice.(All).F2boom'
     TauntSound(6)=Sound'Female2Voice.(All).F2burnbaby'
     TauntSound(7)=Sound'Female2Voice.(All).F2diebitch'
     TauntSound(8)=Sound'Female2Voice.(All).F2toeasy'
     TauntSound(9)=Sound'Female2Voice.(All).F2youlikethat'
     TauntSound(10)=Sound'Female2Voice.(All).F2yousuck'
     TauntSound(11)=Sound'Female2Voice.(All).F2loser'
     TauntSound(12)=Sound'Female2Voice.(All).F2ohyeah'
     TauntSound(13)=Sound'Female2Voice.(All).F2safety'
     TauntSound(14)=Sound'Female2Voice.(All).F2yeehaw'
     TauntSound(15)=Sound'Female2Voice.(All).F2sweet'
     TauntSound(16)=Sound'Female2Voice.(All).F2wantsome'
     TauntSound(17)=Sound'Female2Voice.(All).F2sucker'
     TauntSound(18)=Sound'Female2Voice.(All).F2staydown'
     TauntSound(19)=Sound'Female2Voice.(All).F2aim'
     TauntSound(20)=Sound'Female2Voice.(All).F2die'
     TauntSound(21)=Sound'Female2Voice.(All).F2dirtbag'
     TauntSound(22)=Sound'Female2Voice.(All).F2next'
     TauntSound(23)=Sound'Female2Voice.(All).F2seeya'
     TauntSound(24)=Sound'Female2Voice.(All).F2myhouse'
     TauntSound(25)=Sound'Female2Voice.(All).F2target'
     TauntSound(26)=Sound'Female2Voice.(All).F2useless'
     TauntString(0)="Eat that!"
     TauntString(1)="Sucker!"
     TauntString(2)="Got him!"
     TauntString(3)="That had to hurt!"
     TauntString(4)="Try a bigger gun."
     TauntString(5)="Boom!"
     TauntString(6)="Burn, baby!"
     TauntString(7)="Die, bitch."
     TauntString(8)="Too easy!"
     TauntString(9)="You like that?"
     TauntString(10)="You suck!"
     TauntString(11)="Loser!"
     TauntString(12)="Oh yeah!"
     TauntString(13)="Try turning the safety off."
     TauntString(14)="Yeehaw!"
     TauntString(15)="Sweet!"
     TauntString(16)="Anyone else want some?"
     TauntString(17)="Sucker!"
     TauntString(18)="And stay down!"
     TauntString(19)="Learn how to aim!"
     TauntString(20)="Die!"
     TauntString(21)="Dirt bag!"
     TauntString(22)="Next!"
     TauntString(23)="See ya!"
     TauntString(24)="My house!"
     TauntString(25)="Target eliminated."
     TauntString(26)="Useless!"
     TauntAbbrev(13)="Turn the safety off."
     TauntAbbrev(16)="Anyone else?"
     numTaunts=27
     MatureTaunt(7)=1
     OrderSound(0)=Sound'Female2Voice.(All).F2defend'
     OrderSound(1)=Sound'Female2Voice.(All).F2hold'
     OrderSound(2)=Sound'Female2Voice.(All).F2assault'
     OrderSound(3)=Sound'Female2Voice.(All).F2coverme'
     OrderSound(4)=Sound'Female2Voice.(All).F2engage'
     OrderSound(10)=Sound'Female2Voice.(All).F2takeflag'
     OrderSound(11)=Sound'Female2Voice.(All).F2destroy'
     OrderString(0)="Defend the base."
     OrderString(1)="Hold this position."
     OrderString(2)="Assault the base."
     OrderString(3)="Cover me."
     OrderString(4)="Engage according to operational parameters."
     OrderString(10)="Take their flag."
     OrderString(11)="Search and destroy."
     OrderAbbrev(0)="Defend"
     OrderAbbrev(2)="Attack"
     OrderAbbrev(4)="Freelance."
     OtherSound(0)=Sound'Female2Voice.(All).F2baseunc'
     OtherSound(1)=Sound'Female2Voice.(All).F2getflag'
     OtherSound(2)=Sound'Female2Voice.(All).F2gotflag'
     OtherSound(3)=Sound'Female2Voice.(All).F2gotyourb'
     OtherSound(4)=Sound'Female2Voice.(All).F2imhit'
     OtherSound(5)=Sound'Female2Voice.(All).F2mandown'
     OtherSound(6)=Sound'Female2Voice.(All).F2underatt'
     OtherSound(7)=Sound'Female2Voice.(All).F2yougotpoint'
     OtherSound(8)=Sound'Female2Voice.(All).F2gotourflag'
     OtherSound(9)=Sound'Female2Voice.(All).F2inposition'
     OtherSound(10)=Sound'Female2Voice.(All).F2hanginthere'
     OtherSound(11)=Sound'Female2Voice.(All).F2pointsecure'
     OtherSound(12)=Sound'Female2Voice.(All).F2enemyhere'
     OtherSound(13)=Sound'Female2Voice.(All).F2backup'
     OtherSound(14)=Sound'Female2Voice.(All).F2incoming'
     OtherSound(15)=Sound'Female2Voice.(All).F2gotyourb'
     OtherSound(16)=Sound'Female2Voice.(All).F2objectivedest'
     otherstring(0)="Base is uncovered!"
     otherstring(1)="Somebody get our flag back!"
     otherstring(2)="I've got the flag."
     otherstring(3)="I've got your back."
     otherstring(4)="I'm hit! I'm hit!"
     otherstring(5)="Man down!"
     otherstring(6)="I'm under heavy attack!"
     otherstring(7)="You got point."
     otherstring(8)="I've got our flag."
     otherstring(9)="I'm in position."
     otherstring(10)="Hang in there."
     otherstring(11)="Control point is secure."
     otherstring(12)="Enemy flag carrier is here."
     otherstring(13)="I need some backup."
     otherstring(14)="Incoming!"
     otherstring(15)="I've got your back."
     otherstring(16)="Objective is destroyed."
     OtherAbbrev(1)="Get our flag!"
     OtherAbbrev(2)="Got the flag."
     OtherAbbrev(3)="Got your back."
     OtherAbbrev(6)="Under attack!"
     OtherAbbrev(8)="Got our flag."
     OtherAbbrev(9)="In position."
     OtherAbbrev(11)="Point is secure."
     OtherAbbrev(12)="Enemy carrier here."
     OtherAbbrev(15)="Got your back."
}

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Creation time: Fr 7.6.2013 13:15:26.692 - Created with UnCodeX