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UnrealShare.CreatureFactory

Extends
ThingFactory

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Keypoint
      |   
      +-- UnrealShare.ThingFactory
         |   
         +-- UnrealShare.CreatureFactory

Variables Summary
pawnenemy
CreatureFactory
intAddedCoopCapacity
nameAlarmTag
nameOrders
nameOrderTag
Inherited Variables from UnrealShare.ThingFactory
bCovert, bFalling, bOnlyPlayerTouched, bStoppable, capacity, interval, itemtag, maxitems, numitems, numspots, prototype, spawnspot[16], timeDistribution

Enumerations Summary
Inherited Enumerations from UnrealShare.ThingFactory
EDistribution

Functions Summary
function PostBeginPlay ()))
function PreBeginPlay ()))
function Touch (Actor Other))
Waiting
Inherited Functions from UnrealShare.ThingFactory
BeginState, PostBeginPlay, StartBuilding, Timer, Touch, Trigger, trySpawn, UnTouch

States Summary
Waiting Source code
Auto state Waiting
Touch


Variables Detail

enemy Source code

var pawn enemy;

CreatureFactory

AddedCoopCapacity Source code

var(CreatureFactory) int AddedCoopCapacity;

AlarmTag Source code

var(CreatureFactory) name AlarmTag;

Orders Source code

var(CreatureFactory) name Orders;

OrderTag Source code

var(CreatureFactory) name OrderTag;


Functions Detail

PostBeginPlay Source code

function PostBeginPlay ( ) )

PreBeginPlay Source code

function PreBeginPlay ( ) )

Touch Waiting Source code

function Touch ( Actor Other) )


Defaultproperties

defaultproperties
{
     Orders=Attacking
     capacity=1
     bCovert=True
}

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Creation time: Fr 7.6.2013 13:14:31.807 - Created with UnCodeX