- Extends
- UnrealLongMenu
Core.Object
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+-- Engine.Actor
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+-- Engine.Menu
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+-- UnrealShare.UnrealMenu
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+-- UnrealShare.UnrealLongMenu
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+-- UnrealShare.UnrealBotConfigMenu
var bool bAdjustSkill;
var bool bRandomOrder;
var byte Difficulty;
var string MenuValues[20];
function AdjustDifficulty ( int Dir) )
function DrawValues (
canvas Canvas,
Font RegFont,
int Spacing,
int StartX,
int StartY) )
function bool ProcessLeft ( ) )
function bool ProcessNo ( ) )
function bool ProcessRight ( ) )
function bool ProcessSelection ( ) )
function bool ProcessYes ( ) )
function SaveConfigs ( ) )
defaultproperties
{
MenuLength=6
HelpMessage(1)="If true, bots adjust their skill level based on how they are doing against players."
HelpMessage(2)="Base skill level of bots (between 0 and 3)."
HelpMessage(3)="If true, bots enter the game in random order. If false, they enter in their configuration order."
HelpMessage(4)="Change the configuration of individual bots."
HelpMessage(5)="Number of bots to start play (max 15)."
HelpMessage(6)="Use bots when playing with other people."
MenuList(1)="Auto-Adjust Skills"
MenuList(2)="Base Skill"
MenuList(3)="Random Order"
MenuList(4)="Configure Individual Bots"
MenuList(5)="Number of Bots"
MenuList(6)="Bots in Multiplayer"
MenuTitle="BOTS"
}
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Creation time: Fr 7.6.2013 13:15:18.611 - Created with
UnCodeX