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UTMenu.StaticArea

Extends
UWindowWindow

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UTMenu.StaticArea

Constants Summary
Inherited Contants from UWindow.UWindowWindow
DE_Change, DE_Click, DE_Created, DE_DoubleClick, DE_Enter, DE_EnterPressed, DE_Exit, DE_HelpChanged, DE_LMouseDown, DE_MClick, DE_MouseEnter, DE_MouseLeave, DE_MouseMove, DE_RClick, DE_WheelDownPressed, DE_WheelUpPressed
Inherited Contants from UWindow.UWindowBase
F_Bold, F_Large, F_LargeBold, F_Normal

Variables Summary
boolbHPanStatic
boolbVPanStatic
boolHStaticLoop
floatHStaticOffset
floatHStaticScale
textureHStaticTexture
floatHStaticWidth
floatVStaticOffset
floatVStaticScale
textureVStaticTexture
Inherited Variables from UWindow.UWindowWindow
ActiveWindow, bAcceptsFocus, bAcceptsHotKeys, bAlwaysBehind, bAlwaysOnTop, bIgnoreLDoubleClick, bIgnoreMDoubleClick, bIgnoreRDoubleClick, bLeaveOnscreen, bMMouseDown, bMouseDown, bNoClip, bRMouseDown, bTransient, bUWindowActive, bWindowVisible, ClickTime, ClickX, ClickY, ClippingRegion, Cursor, FirstChildWindow, LastChildWindow, LookAndFeel, MClickTime, MClickX, MClickY, ModalWindow, NextSiblingWindow, OwnerWindow, ParentWindow, PrevSiblingWindow, RClickTime, RClickX, RClickY, Root, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary
Inherited Enumerations from UWindow.UWindowWindow
WinMessage
Inherited Enumerations from UWindow.UWindowBase
FrameHitTest, MenuSound, MessageBoxButtons, MessageBoxResult, PropertyCondition, TextAlign

Structures Summary
Inherited Structures from UWindow.UWindowWindow
MouseCursor
Inherited Structures from UWindow.UWindowBase
HTMLStyle, Region, TexRegion

Functions Summary
functionbool CheckMousePassThrough (float X, float Y))
function Paint (canvas C, float X, float Y))
function Tick (float Delta))
Inherited Functions from UWindow.UWindowWindow
Activated, ActivateWindow, AfterCreate, AfterPaint, BeforeCreate, BeforePaint, BeginPlay, BringToFront, CancelAcceptsFocus, CheckKeyFocusWindow, CheckMousePassThrough, Click, ClipText, ClipTextWidth, Close, Created, CreateWindow, Deactivated, DoTick, DoubleClick, DrawClippedActor, DrawClippedTexture, DrawHorizTiledPieces, DrawMiscBevel, DrawStretchedTexture, DrawStretchedTextureSegment, DrawUpBevel, DrawVertTiledPieces, EscClose, FindChildWindow, FindWindowUnder, FocusOtherWindow, FocusWindow, GetDesiredDimensions, GetEntryLevel, GetLevel, GetLookAndFeelTexture, GetMouseXY, GetParent, GetPlayerOwner, GlobalToWindow, HideChildWindow, HideWindow, HotKeyDown, HotKeyUp, IsActive, KeyDown, KeyFocusEnter, KeyFocusExit, KeyType, KeyUp, LMouseDown, LMouseUp, MClick, MDoubleClick, MessageBox, MessageBoxDone, MessageClients, MMouseDown, MMouseUp, MouseEnter, MouseIsOver, MouseLeave, MouseMove, NotifyAfterLevelChange, NotifyBeforeLevelChange, NotifyQuitUnreal, Paint, PaintClients, ParseAmpersand, ProcessMenuKey, PropagateKey, RClick, RDoubleClick, RemoveAmpersand, ReplaceText, Resized, ResolutionChanged, RMouseDown, RMouseUp, SaveConfigs, SendToBack, SetAcceptsFocus, SetAcceptsHotKeys, SetCursor, SetMouseWindow, SetParent, SetSize, ShowChildWindow, ShowModal, ShowWindow, StripCRLF, TextSize, Tick, Tile, ToolTip, WaitModal, WindowEvent, WindowHidden, WindowIsVisible, WindowShown, WindowToGlobal, WrapClipText
Inherited Functions from UWindow.UWindowBase
BuildObjectWithProperties, GetRegion, InStrAfter, NewRegion, NewTexRegion


Variables Detail

bHPanStatic Source code

var bool bHPanStatic;

bVPanStatic Source code

var bool bVPanStatic;

HStaticLoop Source code

var bool HStaticLoop;

HStaticOffset Source code

var float HStaticOffset;

HStaticScale Source code

var float HStaticScale;

HStaticTexture Source code

var texture HStaticTexture;

HStaticWidth Source code

var float HStaticWidth;

VStaticOffset Source code

var float VStaticOffset;

VStaticScale Source code

var float VStaticScale;

VStaticTexture Source code

var texture VStaticTexture;


Functions Detail

CheckMousePassThrough Source code

function bool CheckMousePassThrough ( float X, float Y) )

Paint Source code

function Paint ( canvas C, float X, float Y) )

Tick Source code

function Tick ( float Delta) )


Defaultproperties

defaultproperties
{
     HStaticOffset=-32.000000
     HStaticScale=1.000000
     HStaticTexture=Texture'UTMenu.Skins.HScreenStatic1'
     HStaticWidth=32.000000
     VStaticOffset=-32.000000
     VStaticScale=1.000000
     VStaticTexture=Texture'UTMenu.Skins.VScreenStatic'
}

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Creation time: Fr 7.6.2013 13:15:03.399 - Created with UnCodeX