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Botpack.Earth

Extends
UT_Decoration

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Botpack.UT_Decoration
         |   
         +-- Botpack.Earth

Variables Summary
Inherited Variables from Engine.Decoration
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound

Functions Summary
Inherited Functions from Engine.Decoration
BaseChange, Bump, Destroyed, Drop, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange


Defaultproperties

defaultproperties
{
     bStatic=False
     Physics=PHYS_Rotating
     DrawType=DT_Mesh
     Skin=Texture'Botpack.Skins.Jearth1'
     Mesh=LodMesh'Botpack.earth1'
     DrawScale=2.000000
     bFixedRotationDir=True
     RotationRate=(Yaw=1500)
     DesiredRotation=(Yaw=500)
}

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Creation time: Fr 7.6.2013 13:14:32.634 - Created with UnCodeX