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Botpack.GoldTapestry

Extends
Tapestry1

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- UnrealI.Tapestry1
         |   
         +-- Botpack.GoldTapestry

Variables Summary
Inherited Variables from Engine.Decoration
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound

Functions Summary
Inherited Functions from Engine.Decoration
BaseChange, Bump, Destroyed, Drop, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange


Defaultproperties

defaultproperties
{
     Skin=Texture'Botpack.Skins.JTapB'
}

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Creation time: Fr 7.6.2013 13:14:36.394 - Created with UnCodeX