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Botpack.RatedTeamInfo

Extends
Info

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Botpack.RatedTeamInfo

Direct Known Subclasses:

RatedTeamInfo1, RatedTeamInfo2, RatedTeamInfo3, RatedTeamInfo4, RatedTeamInfo5, RatedTeamInfo6, RatedTeamInfo7, RatedTeamInfo8, RatedTeamInfoDemo1, RatedTeamInfoDemo2, RatedTeamInfoS

Variables Summary
RatedTeamInfo
floatBotAccuracy[8]
stringBotBio[8]
stringBotClasses[8]
stringBotClassifications[8]
stringBotFaces[8]
byteBotJumpy[8]
stringBotNames[8]
floatBotSkills[8]
stringBotSkins[8]
floatCamping[8]
floatCombatStyle[8]
stringFavoriteWeapon[8]
class<TournamentPlayer>FemaleClass
stringFemaleSkin
class<TournamentPlayer>MaleClass
stringMaleSkin
stringTeamBio
stringTeamName
textureTeamSymbol
Inherited Variables from Engine.Actor
Acceleration, AmbientGlow, AmbientSound, AnimFrame, AnimLast, AnimMinRate, AnimRate, AnimSequence, AttachTag, bActorShadows, bAlwaysRelevant, bAlwaysTick, bAnimByOwner, bAnimFinished, bAnimLoop, bAnimNotify, Base, bAssimilated, bBlockActors, bBlockPlayers, bBounce, bCanTeleport, bCarriedItem, bClientAnim, bClientDemoNetFunc, bClientDemoRecording, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCorona, bDeleteMe, bDemoRecording, bDifficulty0, bDifficulty1, bDifficulty2, bDifficulty3, bDirectional, bDynamicLight, bEdLocked, bEdShouldSnap, bEdSnap, bFilterByVolume, bFixedRotationDir, bForcePhysicsUpdate, bForceStasis, bGameRelevant, bHidden, bHiddenEd, bHighDetail, bHighlighted, bHurtEntry, bInterpolating, bIsItemGoal, bIsKillGoal, bIsMover, bIsPawn, bIsSecretGoal, bJustTeleported, bLensFlare, bLightChanged, bMemorized, bMeshCurvy, bMeshEnviroMap, bMovable, bNet, bNetFeel, bNetHear, bNetInitial, bNetOptional, bNetOwner, bNetRelevant, bNetSee, bNetSpecial, bNetTemporary, bNoDelete, bNoSmooth, bOnlyOwnerSee, bOwnerNoSee, bParticles, bProjTarget, bRandomFrame, bReplicateInstigator, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bSimFall, bSimulatedPawn, bSinglePlayer, bSpecialLit, bStasis, bStatic, bTempEditor, bTicked, bTimerLoop, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, Deleted, DesiredRotation, DodgeDir, DrawScale, DrawType, Event, ExtraTag, Fatness, Group, HitActor, InitialState, Instigator, Inventory, LatentActor, LatentByte, LatentFloat, LatentInt, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightingTag, LightPeriod, LightPhase, LightRadius, LightSaturation, LightType, Location, LODBias, Mass, Mesh, MiscNumber, MultiSkins[8], NetPriority, NetTag, NetUpdateFrequency, OddsOfAppearing, OldAnimRate, OldLocation, OtherTag, Owner, PendingTouch, PhysAlpha, Physics, PhysRate, PrePivot, Region, RemoteRole, RenderInterface, RenderIteratorClass, Role, Rotation, RotationRate, ScaleGlow, SimAnim, SkelAnim, Skin, SoundPitch, SoundRadius, SoundVolume, SpecialTag, Sprite, SpriteProjForward, StandingCount, Style, Tag, Target, Texture, TimerCounter, TimerRate, Touching[4], TransientSoundRadius, TransientSoundVolume, TweenRate, Velocity, VisibilityHeight, VisibilityRadius, VolumeBrightness, VolumeFog, VolumeRadius, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDodgeDir, EDrawType, EInputAction, EInputKey, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundSlot, ETravelType

Structures Summary
Inherited Structures from Engine.Actor
PointRegion

Functions Summary
functionclass<botGetBotClass (int n))
functionstring GetBotClassification (int n))
functionstring GetBotClassName (int n))
functionstring GetBotDesc (int n))
functionstring GetBotFace (int n))
functionstring GetBotName (int n))
functionstring GetBotSkin (int n))
functionstring GetTeamBio ()))
functionstring GetTeamName ()))
functiontexture GetTeamSymbol ()))
function Individualize (bot NewBot, int n, int NumBots, bool bEnemy, float BaseDifficulty))
Inherited Functions from Engine.Actor
*, +, -, AllActors, AnimEnd, Attach, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BroadcastLocalizedMessage, BroadcastMessage, Bump, ChildActors, ConsoleCommand, DemoPlaySound, Destroy, Destroyed, Detach, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Expired, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishInterpolation, GainedChild, GetAnimGroup, GetCacheEntry, GetHumanName, GetItemName, GetMapName, GetNextInt, GetNextIntDesc, GetNextSkin, GetSoundDuration, GetURLMap, HasAnim, HitWall, HurtRadius, InterpolateEnd, IsAnimating, KillCredit, KilledBy, Landed, LinkSkelAnim, LoopAnim, LostChild, MakeNoise, Move, MoveCacheEntry, MoveSmooth, PlayAnim, PlayerCanSeeMe, PlayOwnedSound, PlaySound, PostBeginPlay, PostNetBeginPlay, PostTeleport, PostTouch, PreBeginPlay, PreTeleport, RadiusActors, RenderOverlays, RenderTexture, SetBase, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDisplayProperties, SetInitialState, SetLocation, SetOwner, SetPhysics, SetRotation, SetTimer, Sleep, Spawn, Spawned, SpecialHandling, TakeDamage, Tick, Timer, Touch, TouchingActors, Trace, TraceActors, TravelPostAccept, TravelPreAccept, Trigger, TweenAnim, UnTouch, UnTrigger, VisibleActors, VisibleCollidingActors, ZoneChange


Variables Detail

RatedTeamInfo

BotAccuracy[8] Source code

var(RatedTeamInfo) float BotAccuracy[8];

BotBio[8] Source code

var(RatedTeamInfo) localized string BotBio[8];

BotClasses[8] Source code

var(RatedTeamInfo) string BotClasses[8];

BotClassifications[8] Source code

var(RatedTeamInfo) localized string BotClassifications[8];

BotFaces[8] Source code

var(RatedTeamInfo) string BotFaces[8];

BotJumpy[8] Source code

var(RatedTeamInfo) byte BotJumpy[8];

BotNames[8] Source code

var(RatedTeamInfo) localized string BotNames[8];

BotSkills[8] Source code

var(RatedTeamInfo) float BotSkills[8];

BotSkins[8] Source code

var(RatedTeamInfo) string BotSkins[8];

Camping[8] Source code

var(RatedTeamInfo) float Camping[8];

CombatStyle[8] Source code

var(RatedTeamInfo) float CombatStyle[8];

FavoriteWeapon[8] Source code

var(RatedTeamInfo) string FavoriteWeapon[8];

FemaleClass Source code

var(RatedTeamInfo) class<TournamentPlayer> FemaleClass;

FemaleSkin Source code

var(RatedTeamInfo) string FemaleSkin;

MaleClass Source code

var(RatedTeamInfo) class<TournamentPlayer> MaleClass;

MaleSkin Source code

var(RatedTeamInfo) string MaleSkin;

TeamBio Source code

var(RatedTeamInfo) localized string TeamBio;

TeamName Source code

var(RatedTeamInfo) localized string TeamName;

TeamSymbol Source code

var(RatedTeamInfo) texture TeamSymbol;


Functions Detail

GetBotClass Source code

function class<bot> GetBotClass ( int n) )

GetBotClassification Source code

static function string GetBotClassification ( int n) )

GetBotClassName Source code

static function string GetBotClassName ( int n) )

GetBotDesc Source code

static function string GetBotDesc ( int n) )

GetBotFace Source code

static function string GetBotFace ( int n) )

GetBotName Source code

static function string GetBotName ( int n) )

GetBotSkin Source code

static function string GetBotSkin ( int n) )

GetTeamBio Source code

static function string GetTeamBio ( ) )

GetTeamName Source code

static function string GetTeamName ( ) )

GetTeamSymbol Source code

static function texture GetTeamSymbol ( ) )

Individualize Source code

function Individualize ( bot NewBot, int n, int NumBots, bool bEnemy, float BaseDifficulty) )


Defaultproperties

defaultproperties
{
}

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Creation time: Fr 7.6.2013 13:14:51.917 - Created with UnCodeX