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Botpack.TBossCarcass

Extends
TMaleBody

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- Botpack.UTHumanCarcass
            |   
            +-- Botpack.TMaleBody
               |   
               +-- Botpack.TBossCarcass

Variables Summary
Inherited Variables from Botpack.TMaleBody
bJerking, Jerks[4], LastHit
Inherited Variables from Botpack.UTHumanCarcass
bCorroding, bGreenBlood, bPermanent, bThumped, DeathZone, ExistTime, GibSounds[4], LandedSound, MasterReplacement, Pool, ReducedHeightFactor

Functions Summary
Inherited Functions from Botpack.TMaleBody
AnimEnd, SpawnHead, TakeDamage
Inherited Functions from Botpack.UTHumanCarcass
AddFliesAndRats, AnimEnd, BaseChange, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, GibSound, HitWall, Initfor, Landed, LandThump, LieStill, PostBeginPlay, ReduceCylinder, SpawnHead, TakeDamage, Tick, Timer


Defaultproperties

defaultproperties
{
     MasterReplacement=Class'Botpack.TBossMasterChunk'
     GibSounds(1)=Sound'Botpack.Boss.BNewGib'
     Mesh=LodMesh'Botpack.Boss'
}

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Creation time: Fr 7.6.2013 13:15:03.789 - Created with UnCodeX