Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Botpack.TDarkMatch

Extends
DeathMatchPlus

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- Botpack.TournamentGameInfo
            |   
            +-- Botpack.DeathMatchPlus
               |   
               +-- Botpack.TDarkMatch

Variables Summary
Inherited Variables from Botpack.DeathMatchPlus
AirControl, AvgOpponentRating, bAlreadyChanged, bAltScoring, bAlwaysForceRespawn, bChallengeMode, bChangeLevels, bDontRestart, bFirstBlood, bForceRespawn, bFulfilledSpecial, bHardCoreMode, bJumpMatch, bMegaSpeed, bMultiWeaponStay, bNetReady, bNoviceMode, BotConfig, BotConfigType, bRatedTranslocator, bRequireReady, bStartMatch, bThreePlus, bTournament, bTutorialGame, bUseTranslocator, CountDown, CountDownMessage, ElapsedTime, EndTime, FragLimit, GameEndedMessage, gamegoal, IDnum, InitialBots, LadderTypeIndex, LastStartSpot, LastTauntTime, LastTaunt[4], LoseCount, MaxCommanders, MinPlayers, NetWait, NoNameChange, NotReadyMessage, NumBots, NumCommanders, NumOpp, OvertimeMessage, PlayerRating, RatedGameLadderObj, RatedMatchConfig, RatedPlayer, ReadyMessage, RemainingBots, RemainingTime, RestartWait, SingleWaitingMessage, StartCount, StartMessage, StartUpMessage, TimeLimit, TourneyMessage, WaitingMessage1, WaitingMessage2, WinCount
Inherited Variables from Botpack.TournamentGameInfo
bDisallowOverride, BestFPHs[3], BestPlayers[3], BestRecordDate[3], bRatedGame, BurnedMessage, CorrodedMessage, DeathMessage[32], DeathModifier[5], DeathPrep, DeathTerm, DeathVerb, DrownedMessage, EndStatsClass, ExplodeMessage, FallMessage, FemaleSuicideMessage, HackedMessage, HeadLossMessage[2], MajorDeathMessage[8], MaleSuicideMessage, MortarMessage, RedeemerClass, SuicideMessage, TotalDeaths, TotalFlags, TotalFrags, TotalGames

Functions Summary
function AddDefaultInventory (pawn aPlayer))
Inherited Functions from Botpack.DeathMatchPlus
AcceptInventory, AddBot, AddDefaultInventory, AllowTranslocation, AssessBotAttitude, CanSpectate, CanTranslocate, ChangeName, CheckReady, CheckThisTranslocator, EndSpree, FindPlayerStart, ForceAddBot, GameThreatAdd, GetRules, GiveWeapon, InitGame, InitGameReplicationInfo, InitRatedGame, Killed, LogGameParameters, Login, Logout, ModifyBehaviour, NeedPlayers, NeverStakeOut, NotifySpree, OneOnOne, PickAmbushSpotFor, PlayerJumpZScaling, PlayStartUpMessage, PlayTeleportEffect, PlayWinMessage, PostBeginPlay, PostLogin, PreCacheReferences, RateVs, ReduceDamage, RestartGame, RestartPlayer, ScoreKill, SendStartMessage, SetEndCams, SetGameSpeed, ShouldRespawn, Skip, SkipAll, SpawnBot, SpawnRatedBot, SpawnWait, StartMatch, SuccessfulGame, Timer, TooManyBots
Inherited Functions from Botpack.TournamentGameInfo
AtCapacity, BroadcastRegularDeathMessage, CalcEndStats, CreatureKillMessage, DiscardInventory, EmptyBestSlot, GetTimeStamp, KillMessage, Login, PlayerKillMessage, PlaySpawnEffect, PlayTeleportEffect, ShouldRespawn


Functions Detail

AddDefaultInventory Source code

function AddDefaultInventory ( pawn aPlayer) )


Defaultproperties

defaultproperties
{
     MapListType=Class'Botpack.TDKMapList'
     MapPrefix="TDK"
     GameName="Tournament DarkMatch"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fr 7.6.2013 13:15:04.272 - Created with UnCodeX