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Botpack.UT_BloodHit

Extends
UT_BloodBurst

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- Botpack.UT_Blood2
         |   
         +-- Botpack.UT_BloodBurst
            |   
            +-- Botpack.UT_BloodHit

Direct Known Subclasses:

UT_BigBloodHit

Variables Summary
Inherited Variables from Botpack.UT_Blood2
bGreenBlood

Functions Summary
function SpawnCloud ()))
function Tick (float DeltaTime))
StartUp
Inherited Functions from Botpack.UT_BloodBurst
PostBeginPlay, SpawnCloud
Inherited Functions from Botpack.UT_Blood2
AnimEnd, GreenBlood, PreBeginPlay

States Summary
StartUp Source code
Auto state StartUp
Tick


Functions Detail

SpawnCloud Source code

simulated function SpawnCloud ( ) )

Tick StartUp Source code

simulated function Tick ( float DeltaTime) )


Defaultproperties

defaultproperties
{
}

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Creation time: Fr 7.6.2013 13:15:22.277 - Created with UnCodeX