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Botpack.UT_BloodBurst

Extends
UT_Blood2

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- Botpack.UT_Blood2
         |   
         +-- Botpack.UT_BloodBurst

Direct Known Subclasses:

UT_BloodHit

Variables Summary
Inherited Variables from Botpack.UT_Blood2
bGreenBlood
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function PostBeginPlay ()))
function SpawnCloud ()))
Inherited Functions from Botpack.UT_Blood2
AnimEnd, GreenBlood, PreBeginPlay


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )

SpawnCloud Source code

simulated function SpawnCloud ( ) )


Defaultproperties

defaultproperties
{
     bOwnerNoSee=True
     AnimSequence=burst
     Texture=Texture'Botpack.Blood.BD6'
     DrawScale=0.150000
     AmbientGlow=80
}

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Creation time: Fr 7.6.2013 13:15:22.261 - Created with UnCodeX