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Botpack.UT_BloodTrail

Extends
UT_Blood2

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- Botpack.UT_Blood2
         |   
         +-- Botpack.UT_BloodTrail

Variables Summary
Inherited Variables from Botpack.UT_Blood2
bGreenBlood
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function AnimEnd ()))
function PostBeginPlay ()))
Inherited Functions from Botpack.UT_Blood2
AnimEnd, GreenBlood, PreBeginPlay


Functions Detail

AnimEnd Source code

function AnimEnd ( ) )

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
     Physics=PHYS_Trailer
     RemoteRole=ROLE_None
     LifeSpan=5.000000
     AnimSequence=trail
     Texture=Texture'Botpack.Blood.BD6'
     Mesh=LodMesh'Botpack.UTBloodTrl'
     DrawScale=0.200000
     AmbientGlow=0
}

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Creation time: Fr 7.6.2013 13:15:22.293 - Created with UnCodeX