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Botpack.UT_SpriteSmokePuff

Extends
AnimSpriteEffect

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.AnimSpriteEffect
         |   
         +-- Botpack.UT_SpriteSmokePuff

Direct Known Subclasses:

UT_BlackSmoke, UT_BloodPuff, UT_GreenBloodPuff, UT_GreenGelPuff

Variables Summary
UT_SpriteSmokePuff
intNumSets
floatRisingRate
TextureSSprites[4]
Inherited Variables from UnrealShare.AnimSpriteEffect
AnimTime, i, NumFrames, Pause, SpriteAnim[20]
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function BeginPlay ()))


Variables Detail

UT_SpriteSmokePuff

NumSets Source code

var(UT_SpriteSmokePuff) int NumSets;

RisingRate Source code

var(UT_SpriteSmokePuff) float RisingRate;

SSprites[4] Source code

var(UT_SpriteSmokePuff) Texture SSprites[4];


Functions Detail

BeginPlay Source code

simulated function BeginPlay ( ) )


Defaultproperties

defaultproperties
{
     SSprites(0)=Texture'Botpack.utsmoke.us1_a00'
     SSprites(1)=Texture'Botpack.utsmoke.us2_a00'
     SSprites(2)=Texture'Botpack.utsmoke.US3_A00'
     SSprites(3)=Texture'Botpack.utsmoke.us8_a00'
     RisingRate=50.000000
     NumSets=4
     NumFrames=8
     Pause=0.050000
     bNetOptional=True
     Physics=PHYS_Projectile
     RemoteRole=ROLE_SimulatedProxy
     LifeSpan=1.500000
     DrawType=DT_SpriteAnimOnce
     Style=STY_Translucent
     Texture=Texture'Botpack.utsmoke.us1_a00'
     DrawScale=2.000000
     ScaleGlow=0.400000
     LightType=LT_None
     LightBrightness=10
     LightHue=0
     LightSaturation=255
     LightRadius=7
     bCorona=False
}

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Creation time: Fr 7.6.2013 13:15:22.667 - Created with UnCodeX