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de.VBioAmmo

Extends
BioAmmo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- Engine.Ammo
            |   
            +-- Botpack.TournamentAmmo
               |   
               +-- Botpack.BioAmmo
                  |   
                  +-- de.VBioAmmo

Variables Summary
inti
intnum
Rotatorr
floatrand

Functions Summary
function TakeDamage (int Dam, Pawn instigatedBy, Vector hitlocation, Vector momentum, name damageType))

States Summary
Sleeping Source code
state Sleeping
TakingDamage Source code
state TakingDamage


Variables Detail

i Source code

var int i;

num Source code

var int num;

r Source code

var Rotator r;

rand Source code

var float rand;


Functions Detail

TakeDamage Source code

function TakeDamage ( int Dam, Pawn instigatedBy, Vector hitlocation, Vector momentum, name damageType) )


Defaultproperties

defaultproperties
{
     ParentAmmo=Class'Botpack.BioAmmo'
     RespawnTime=15.000000
     bProjTarget=True
}

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Creation time: Fr 7.6.2013 13:15:26.567 - Created with UnCodeX