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Relics.RelicHUDMutator

Extends
HUDMutator

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- Relics.HUDMutator
            |   
            +-- Relics.RelicHUDMutator

Variables Summary
floatLastChecked
floatLastRendered
InventoryMyRelic
Inherited Variables from Relics.HUDMutator
bIsHudMutator, NextRHUDMutator, PlayerOwner
Inherited Variables from Engine.Mutator
bHUDMutator, DefaultWeapon, NextDamageMutator, NextHUDMutator, NextMessageMutator, NextMutator

Functions Summary
function PostRender (canvas C))
Inherited Functions from Relics.HUDMutator
RegisteraHUDMutator
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CheckReplacement, HandleEndGame, HandlePickupQuery, HandleRestartGame, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatedDefaultWeapon, MutatorBroadcastLocalizedMessage, MutatorBroadcastMessage, MutatorTakeDamage, MutatorTeamMessage, MyDefaultWeapon, PostRender, PreBeginPlay, PreventDeath, RegisterHUDMutator, ReplaceWith, ScoreKill


Variables Detail

LastChecked Source code

var float LastChecked;

LastRendered Source code

var float LastRendered;

MyRelic Source code

var Inventory MyRelic;


Functions Detail

PostRender Source code

simulated function PostRender ( canvas C) )


Defaultproperties

defaultproperties
{
}

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Creation time: Fr 7.6.2013 13:14:54.834 - Created with UnCodeX