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UnrealShare.DAmmo4

Extends
DispersionAmmo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UnrealShare.DispersionAmmo
         |   
         +-- UnrealShare.DAmmo4

Variables Summary
Inherited Variables from UnrealShare.DispersionAmmo
AnimTime, bAltFire, bExploded, bExplosionEffect, EffectSound1, ExpSkin, ExpType, i, NumFrames, ParticleType, Pause, SparkModifier, SparkScale, SpriteAnim[20]
Inherited Variables from Engine.Projectile
Damage, ExplosionDecal, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, MyDamageType, SpawnSound, Speed

Functions Summary
Inherited Functions from UnrealShare.DispersionAmmo
BlowUp, Explode, InitSplash, PostBeginPlay, ProcessTouch, TakeDamage, Tick
Inherited Functions from Engine.Projectile
EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch


Defaultproperties

defaultproperties
{
     ParticleType=Class'UnrealShare.Spark34'
     SparkModifier=2.500000
     ExpType=Texture'UnrealShare.DispExpl.DseO_A00'
     ExpSkin=Texture'UnrealShare.Effects.PalRed'
     Damage=55.000000
     Mesh=LodMesh'UnrealShare.DispM3'
     LightBrightness=170
     LightHue=30
}

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Creation time: Fr 7.6.2013 13:14:32.072 - Created with UnCodeX