Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Botpack.AssaultHUD

Extends
ChallengeTeamHUD

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.HUD
      |   
      +-- Botpack.ChallengeHUD
         |   
         +-- Botpack.ChallengeTeamHUD
            |   
            +-- Botpack.AssaultHUD

Variables Summary
stringIdentifyAssault
Inherited Variables from Botpack.ChallengeTeamHUD
AltTeamColor[4], NumOrders, OrderNames[16], TeamColor[4], TeamIcon[4]
Inherited Variables from Botpack.ChallengeHUD
AuthorString, AuthorString2, bAlwaysHideFrags, BaseColor, bDrawFaceArea, bDrawMessageArea, bForceScores, bHideAllWeapons, bHideAmmo, bHideCenterMessages, bHideFaces, bHideFrags, bHideHUD, bHideNoviceMessages, bHideStatus, bHideTeamInfo, bLowRes, BlueColor, bResChanged, bShowInfo, bStartUpMessage, bTiedScore, bTimeValid, bUseTeamColor, Count, CrosshairColor, CrosshairCount, CrossHairs[20], CrossHairTextures[20], CurrentMessage, CyanColor, FaceAreaOffset, FaceColor, FaceTeam, FaceTexture, FaceTime, FavoriteHUDColor, FontInfoClass, FP1[3], FP2[3], FP3[3], GoldColor, GrayColor, GrayWeapons[11], GreenColor, HitDamage[4], HitPos[4], HitTime[4], HUDColor, HUDScale, IdentifyCallsign, IdentifyFadeTime, IdentifyHealth, IdentifyName, IdentifyTarget, LastReportedTime, lead, LiveFeed, LocalMessages[10], MapTitleString, MapTitleString2, MessageFadeCount, MessageFadeTime, MinFaceAreaOffset, MOTDFadeOutTime, MyFonts, OldClipX, Opacity, PawnOwner, PickupTime, PlayerCount, PlayerCountString, PurpleColor, rank, RankString, ReceivedMessage, ReceivedName, ReceivedTime, ReceivedZone, RedColor, Scale, ScoreTime, ServerInfo, ServerInfoClass, ShortMessageQueue[4], SizeY, SolidHUDColor, SpreadString, StatusScale, Style, TimeMessageClass, TurqColor, TutIconBlink, TutIconTex, TutIconX, TutIconY, UnitColor, VersionMessage, WeaponNameFade, WeaponScale, WhiteColor

Functions Summary
function DrawFragCount (Canvas Canvas))
function DrawGameSynopsis (Canvas Canvas))
function DrawTimeAt (Canvas Canvas, float X, float Y))
functionbool SpecialIdentify (Canvas Canvas, Actor Other ))
Inherited Functions from Botpack.ChallengeTeamHUD
DrawGameSynopsis, DrawIdentifyInfo, DrawTalkFace, DrawTeam, HUDSetup, Message, SetIDColor
Inherited Functions from Botpack.ChallengeHUD
ChangeCrosshair, Destroyed, DisplayMessages, DisplayProgressMessage, DrawAmmo, DrawBigNum, DrawCrossHair, DrawDigit, DrawFragCount, DrawGameSynopsis, DrawIdentifyInfo, DrawMOTD, DrawNextMessagePart, DrawSpeechArea, DrawStatus, DrawTalkFace, DrawTwoColorID, DrawTypingPrompt, DrawWeapons, GrowHUD, HUDSetup, LoadCrosshair, LocalizedMessage, Message, PostBeginPlay, PostRender, SetDamage, SetHUDB, SetHUDG, SetHUDR, SetIDColor, ShowServerInfo, ShrinkHUD, SpecialIdentify, TellTime, Tick, Timer, TraceIdentify, UpdateRankAndSpread


Variables Detail

IdentifyAssault Source code

var localized string IdentifyAssault;


Functions Detail

DrawFragCount Source code

simulated function DrawFragCount ( Canvas Canvas) )

DrawGameSynopsis Source code

simulated function DrawGameSynopsis ( Canvas Canvas) )

DrawTimeAt Source code

simulated function DrawTimeAt ( Canvas Canvas, float X, float Y) )

SpecialIdentify Source code

simulated function bool SpecialIdentify ( Canvas Canvas, Actor Other ) )


Defaultproperties

defaultproperties
{
     IdentifyAssault=" !! Assault Target !! "
     ServerInfoClass=Class'Botpack.ServerInfoAS'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fr 7.6.2013 13:14:28.282 - Created with UnCodeX