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Botpack.ChallengeIntro

Extends
DeathMatchPlus

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- Botpack.TournamentGameInfo
            |   
            +-- Botpack.DeathMatchPlus
               |   
               +-- Botpack.ChallengeIntro

Variables Summary
Inherited Variables from Botpack.DeathMatchPlus
AirControl, AvgOpponentRating, bAlreadyChanged, bAltScoring, bAlwaysForceRespawn, bChallengeMode, bChangeLevels, bDontRestart, bFirstBlood, bForceRespawn, bFulfilledSpecial, bHardCoreMode, bJumpMatch, bMegaSpeed, bMultiWeaponStay, bNetReady, bNoviceMode, BotConfig, BotConfigType, bRatedTranslocator, bRequireReady, bStartMatch, bThreePlus, bTournament, bTutorialGame, bUseTranslocator, CountDown, CountDownMessage, ElapsedTime, EndTime, FragLimit, GameEndedMessage, gamegoal, IDnum, InitialBots, LadderTypeIndex, LastStartSpot, LastTauntTime, LastTaunt[4], LoseCount, MaxCommanders, MinPlayers, NetWait, NoNameChange, NotReadyMessage, NumBots, NumCommanders, NumOpp, OvertimeMessage, PlayerRating, RatedGameLadderObj, RatedMatchConfig, RatedPlayer, ReadyMessage, RemainingBots, RemainingTime, RestartWait, SingleWaitingMessage, StartCount, StartMessage, StartUpMessage, TimeLimit, TourneyMessage, WaitingMessage1, WaitingMessage2, WinCount
Inherited Variables from Botpack.TournamentGameInfo
bDisallowOverride, BestFPHs[3], BestPlayers[3], BestRecordDate[3], bRatedGame, BurnedMessage, CorrodedMessage, DeathMessage[32], DeathModifier[5], DeathPrep, DeathTerm, DeathVerb, DrownedMessage, EndStatsClass, ExplodeMessage, FallMessage, FemaleSuicideMessage, HackedMessage, HeadLossMessage[2], MajorDeathMessage[8], MaleSuicideMessage, MortarMessage, RedeemerClass, SuicideMessage, TotalDeaths, TotalFlags, TotalFrags, TotalGames

Functions Summary
eventplayerpawn Login (string Portal, string Options, out string Error, class<playerpawn> SpawnClass ))
function PostBeginPlay ()))
function Timer ()))
Inherited Functions from Botpack.DeathMatchPlus
AcceptInventory, AddBot, AddDefaultInventory, AllowTranslocation, AssessBotAttitude, CanSpectate, CanTranslocate, ChangeName, CheckReady, CheckThisTranslocator, EndSpree, FindPlayerStart, ForceAddBot, GameThreatAdd, GetRules, GiveWeapon, InitGame, InitGameReplicationInfo, InitRatedGame, Killed, LogGameParameters, Login, Logout, ModifyBehaviour, NeedPlayers, NeverStakeOut, NotifySpree, OneOnOne, PickAmbushSpotFor, PlayerJumpZScaling, PlayStartUpMessage, PlayTeleportEffect, PlayWinMessage, PostBeginPlay, PostLogin, PreCacheReferences, RateVs, ReduceDamage, RestartGame, RestartPlayer, ScoreKill, SendStartMessage, SetEndCams, SetGameSpeed, ShouldRespawn, Skip, SkipAll, SpawnBot, SpawnRatedBot, SpawnWait, StartMatch, SuccessfulGame, Timer, TooManyBots
Inherited Functions from Botpack.TournamentGameInfo
AtCapacity, BroadcastRegularDeathMessage, CalcEndStats, CreatureKillMessage, DiscardInventory, EmptyBestSlot, GetTimeStamp, KillMessage, Login, PlayerKillMessage, PlaySpawnEffect, PlayTeleportEffect, ShouldRespawn


Functions Detail

Login Source code

event playerpawn Login ( string Portal, string Options, out string Error, class<playerpawn> SpawnClass ) )

PostBeginPlay Source code

function PostBeginPlay ( ) )

Timer Source code

function Timer ( ) )


Defaultproperties

defaultproperties
{
     HUDType=Class'Botpack.CHSpectatorHUD'
}

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Creation time: Fr 7.6.2013 13:14:30.544 - Created with UnCodeX