Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Botpack.Fighter2

Extends
UT_Decoration

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Botpack.UT_Decoration
         |   
         +-- Botpack.Fighter2

Variables Summary
Inherited Variables from Engine.Decoration
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound

Functions Summary
function beginPlay ()))
Inherited Functions from Engine.Decoration
BaseChange, Bump, Destroyed, Drop, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange


Functions Detail

beginPlay Source code

function beginPlay ( ) )


Defaultproperties

defaultproperties
{
     bStatic=False
     DrawType=DT_Mesh
     Mesh=LodMesh'Botpack.fighter2M'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fr 7.6.2013 13:14:35.754 - Created with UnCodeX